reacted to you when you came into their stores

  • Because the interaction between Lincoln and the world was so important to us, at a certain point we decided we were going to double down on things like the shopkeepers, making sure they reacted to you when you came into their stores. Some of them were going to react based on your race. city gangster games, Same with the police, the police being able to watch you as you move around the world and give you that sense that they’ve got their eye on you. We thought that was very important to the experience.
    Those things came at the expense of some of our AI in combat, for example. My argument there was, if you want to play a great cover shooter there are 50 or 60 of those out on the market to go play. We’re a competent cover shooter, but we weren’t trying to be best in class. We were trying to make sure it was entertaining and fun. But we were taking the people who would have been working to make that better and putting them on these other features to immerse you in the time and place and remind you of who Lincoln is.

    Hindsight is 20/20. It’s hard to know what could have happened if we invested more in the cover AI, if that would have made a difference in the review scores, but I feel like—had we not invested in shopkeepers and police behaviors and some of the other stuff Bill mentioned, we wouldn’t have captured this very unique experience that you can’t get anywhere else.

    YOTTA Game Studio Related Links
    English: Mafia City
    Chinese Traditional: 黑道風雲H5