So Google Maps Platform just released their latest API that includes Photorealistic 3D MAP TILES and an awesome integration with CESIUM for UNITY to make this even easier. This is pretty new and now makes possible to actually have a 3D representation of the world and it's streets inside UNITY. The potential of this is HUGE and I'm really excited to see what you guys do with this.
Here's the material referenced in the video:
• Install UNITY:
https://unity.com/download
• Sign up to CESIUM:
https://cesium.com/ion/signup
• Generate GOOGLE MAPS API KEY:
https://t.ly/D3Mxg
---------------------------
• INSTALL the SCOPE REGISTRY:
Name: Cesium
URL:
https://unity.pkg.cesium.com
Scope(s): com.cesium.unity
-----------------------
• The FROM URL token + YOUR_API (Replace the YOUR_API for your API):
"
https://tile.googleapis.com/v1/3dtiles/root.json?key=YOUR_API "
--------------------------- TIME STAMPS -------------------
00:00 INTRO
01:23 Add Cesium to Unity
02:44 Get Google Maps API KEY
03:49 Create CESIUM token
03:59 Create the 3D tiles tileset map
06:29 Add a Dynamic camera (or not)
07:34 Objects not staying in place with Dynamic Camera
08:13 Sub-scene creation and global transformation objects
11:29 Add Third Person Starter Asset
13:12 Outro
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